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Intermediate Level

Lego WEDO

Logical and computational thinking; Problem-solving and innovation skills; Teamwork and communication; Scientific inquiry and experimentation; Basic programming and design understanding;

Lego WEDO

🎯 Target Age

Grade 3 - Grade 4 (ages 8–9)

Goal – Learning Outcomes

Learning LEGO WeDo is to help students explore science and engineering through play, develop early coding and problem-solving skills, and gain confidence as creative thinkers and collaborators. Encourage students to β€œlearn by doing and playing.”

By the end of the program, students should be able to:

βœ… Logical and computational thinking

βœ… Problem-solving and innovation skills

βœ… Teamwork and communication

βœ… Scientific inquiry and experimentation

βœ… Basic programming and design understanding

Foundational Lego WEDO Concepts (Teaching Target)

Science & Engineering Foundations

Students explore how the machines work and how they can be combined to create complex mechanisms. They also need learn the process about engineering. Key concepts include:

Mechanical Principles

β€’ Gear transmission (large and small gears, gear ratio)

β€’ Belt and lever mechanisms

β€’ Wheels, axles, pulleys, linkages, hinges

β€’ Balance and center of gravity

Simple Machines & Energy Concepts

β€’ Force and motion (push, pull, friction)

β€’ Speed and direction changes

β€’ Energy transformation (mechanical ↔ electrical)

Engineering Design Process

β€’ Identify a problem β†’ Plan β†’ Build β†’ Test & Improve

β€’ Record data and observations

β€’ Encourage creativity and problem-solving

Coding & Computational Thinking

Students explore how coding helps the machines and the logical relationship between all the coding blocks. They will also use sensors to achieve tasks. Key concepts include:

Basic Programming Concepts

β€’ Sequence (step-by-step actions)

β€’ Loop (repeat) β€’ Conditional logic (if…then)

β€’ Event triggers (when button pressed, when sensor detects)

WEDO Software Blocks

β€’ Motion blocks (motor direction, speed)

β€’ Sound blocks (play sounds) β€’ Light blocks (LED color changes)

β€’ Sensor blocks (motion sensor, tilt sensor)

β€’ Control blocks (start, stop, wait, repeat)

Debugging & Optimization

β€’ Find and fix errors

β€’ Modify commands and test results

β€’ Step-by-step reasoning and logical debugging

Creativity & STEAM Integration

Students explore much broader content beyond just robots. Each unit topic can focus on: one science concept + one programming command + one hands-on project.

Key concepts include:

Cross-Disciplinary Projects

β€’ Science topics (wind power, water flow, and animal motion)

β€’ Math concepts (angle, speed, counting, timing)

β€’ Art and storytelling (design, color, theme)

β€’ Social and environmental topics (transportation, sustainability)

Project-Based Learning (PBL)

β€’ Each project starts with a guiding question (e.g., How can we make a car climb a ramp?)

β€’ Students design, build, program, and present their solutions

Grade3-4
LevelIntermediate
Duration60

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